CAPHE Researchers from Greece, Poland and Portugal present their sustainability-related projects at FBAUL
The “Rivers Amateurs” seminar, held on October 28th at Belas Artes Lisboa, was an inspiring blend of art, philosophy, and technology. Researchers from Portugal, Poland, and Greece came together to discuss the significance of rivers. The seminar covered topics such as human impact on river ecosystems, the urban water cycle, and how augmented reality can raise awareness about sustainability.
The event featured talks on water-related art at Ars Electronica and storytelling projects in the Tagus Estuary. These sparked new ideas and meaningful discussions. Participants explored the link between creativity and environmental awareness. They brainstormed ways to protect water ecosystems. The seminar also covered how art and technology can raise awareness of environmental issues. This led to fresh ideas for preserving natural resources. It encouraged collaboration among artists, environmentalists, and technologists. The event provided a space for creative conversations on how immersive experiences can shape the future of environmental conservation.

The Results from the XR Festival pilot
During the Lisbon staff exchange, Dr. Magdalena Zych shared exciting results from the XR Festival pilot event in Florence. The team, including Narratologies, who developed the AR platform toolkit and conducted the urban mappings in Florece together with the placement of the sculptures, the FBAUL who gave the scanned sculptures of their Bachelor and Master Students, and Jagiellonian University, did an immersive XR Hunt. The goal was to explore how users experience and map things in AR environments.

Their findings, therefore, showed how cultural objects can be clearly shown and experienced in extended reality. This, in turn, gives new ideas for UI/UX design and makes cultural and educational experiences better. The research also showed, moreover, how AR can change how people interact with and learn from cultural objects, connecting technology with heritage. The event also showed, additionally, how immersive experiences help people feel more connected to history and art. This, consequently, makes learning about culture more interesting and easier. These findings also open the door to creating interactive educational tools, allowing a deeper, more engaging way to connect with cultural heritage in different settings.

This collaborative work opens promising directions for future XR applications!